Video Game Characters Go To the Right
The Faster Times - over 4 years
It honestly never occurred to me before that all video game characters always head to the right. I am speaking, of course, of 2-D characters, from the 8-bit age — the age of real video-gaming, or, at least, the age when I actually played video games, which was 1985 or so. The 8-bit era was the era when we had these things called “arcades,” which were supposedly dens of iniquity, according to parents, though being a nerd, I never got in trouble in an arcade. Though you could probably buy drugs there, or something.
My memories of arcades involve blowing through my entire weekly allowance in a twenty-five minute period, followed by aimless hours of standing around. I’d get dropped off with a friend or two, and then inevitably be drawn to a game that I was terrible at, such as “Q*Bert,” “Tempest,” or “Double Dragon.” I could never stick to the games I was good at: a terrible mistake.
You got your quarters from the surly older dude who changed dollars into quarters. You maybe bought a
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